


Whenever I've played through, I always HATE playing the New Gettysburg mission. There's everyone's favorite space cowboy Raynor, the rebel Mengsk, the powerful and beautiful (well, initially) Kerrigan, and the strangers Tassadar and Zeratul. Then there's the tragic space opera of the single player campaign. I have attempted to port that one annoying map to 2, but due to the different sizes of buildings (always larger, rarely smaller), and the affinity of narrow passages everywhere, it does not feel right at all. Everyone else was always interested in the resource rich maps (but not Big Game Hunter rich), whereas I was focused on creating more interesting, varied, and balanced maps with plenty of expansion spots, but not crazy rich. Of course, one friend always wanted to play on his favorite (ironically not made by him), and was kind of annoying about it. For a while, there was a new map every week between us. I appreciate the Zerg looking more alive in 2, but hate the comical proportions of the Protoss.

The Terrans pulled off that fresh-from-the-trailer-park, everything's-going-to-break-soon feeling in the first. StarCraft 2 is far more organic feeling than Brood War. Most other RTSes have mostly one faction that is reskinned and the only differentiation is a few unique units. The thing about StarCraft that shines above all other RTSes, is the completely asymmetrical factions. I've found that I'm not that good at Protoss as compared to the Terran or Zerg, but I can still do some nasty damage with any one. One slip up in your build order and you've just lost to a Korean. I've played so much of this over the years, but still not at all good at it. I heeded the call of nostalgia today, and played some StarCraft: Brood War.
